A little project to push the boundaries of MODO, in terms of poly counts etc... MODO render reports 1.48 Billion verts, 865 Million polygons.
Using VIZPark assets that I bought quite some time ago, I felt the need to put them to good use. Hopefully I'll get to use them a little more often in the future...
I also decided off the bat to use VRay for rendering, whilst you get some nice results, I do find it a bit slow when getting the noise out of the image. Maybe I just need a faster or multiple machines and not my 6 year old 6 core (12 thread) machine...